#pragma once

/*--------------------------------------------------------------------------*/

#include <iostream>
#include <vector>
#include <string>

/*--------------------------------------------------------------------------*/

#include "Defs.h"

/*--------------------------------------------------------------------------*/

#pragma comment(lib, "Kernel"			OBJ_SUFIX ".lib")
#pragma comment(lib, "Renderer"			OBJ_SUFIX ".lib")
#pragma comment(lib, "Shell"			OBJ_SUFIX ".lib")
#pragma comment(lib, "UserInterface"	OBJ_SUFIX ".lib")
#pragma comment(lib, "Mesh"				OBJ_SUFIX ".lib")
#pragma comment(lib, "Scene"			OBJ_SUFIX ".lib")

/*--------------------------------------------------------------------------*/

#include "Runnable.h"
#include "EngineConfig.h"